• limitedduck@awful.systems
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    28 days ago

    Today was day one of Citizencon and CIG revealed a lot of stuff that shows they’re still working to give players the game they want. Most of it was actually tech to answer the scalability problem for everyone wondering how they’re going to get to 100 star systems when they still only have 1

      • arudesalad@sh.itjust.works
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        28 days ago

        Fun fact: If you take the year, add two, you’ll get the current planned release date for sq42

        This isn’t dependent on the current year

      • limitedduck@awful.systems
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        28 days ago

        Personally, I don’t think they should be aiming for 100 anymore, even if it was promised. That number was for the original pitch and was arbitrarily high since it was for a much shallower and easier to create game

        • fartsparkles@sh.itjust.works
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          28 days ago

          I’d gladly take a single functioning system rather than wait another 12 years of my life for this Kickstarter project to deliver.

        • arudesalad@sh.itjust.works
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          27 days ago

          Today they announced that it was cut down to 5 and they will slowly work their way back up to 100 after launch (whenever that is)

          • limitedduck@awful.systems
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            27 days ago

            It was a good decision. It was also smart of them to review the initial 100 planet goal to add some much needed context

        • jagermo@feddit.org
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          28 days ago

          The original pitch also had dedicated servers and those are gone, sadly.

          • limitedduck@awful.systems
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            28 days ago

            How are they gone? The current servers are hosted by CIG, there’s no p2p or player hosted servers. How would that even work for an MMO?

              • limitedduck@awful.systems
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                28 days ago

                I would say private server is more what you’re referring to, also CIG’s wording, but maybe agree to disagree. A quick search says that they haven’t cancelled that feature, but it’ll appropriately be the very last thing they work on

                • lime!@feddit.nu
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                  27 days ago

                  the common understanding of “dedicated server” is a server binary you can download and run yourself. a “private server” is usually still hosted on the company’s hardware.

                  • limitedduck@awful.systems
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                    27 days ago

                    I can understand you have different criteria for dedicated servers, but private servers are certainly not generally characterized by still being on 1st party hardware. You need only look at private servers for Minecraft, WoW, and the like