I think I get an average of ~100 on my 3080 Ti. Obviously it varies greatly, with outside during weather or near oblivion gates being closer to 60 but indoors/dungeons etc. get over 100.
Yeah, I have concerns over the quality of this article. I’m using a standard RTX 3070 and I don’t seem to have any of the frame issues to the degree that the article talks about. I’d lean more into it being a 5090 issue, not an Oblivion / UE5 issue.
My partners RX6600 holds 80 FPS on mid settings without framegen. Maybe the gap between med and high is larger than I realize, or there’s an ultra setting I hadn’t noticed, but the author’s experiences still seem out of whack.
I feel like this has been a trend lately. New, high-fidelity game releases, and the wave of “UNOPTIMIZED GARBAGE!” “dev, fix ur game!” starts rolling, only for myself, and the majority of people I speak to personally, to have no real issues. Feels rude to play this card, but I am starting to lean towards most people having no idea how to care for their machine, in a lot of cases, and rarely facing some weirdly specific drive/card compatibility stuff.
I have an RX6600 and I’m barely getting 60fps indoors on low. Hm, maybe my CPU is the issue, but I’m well above the minimum requirements.
The difference is probably largely raytracing, though. I’d expect most of the cards that are struggling with the game to absolutely demolish it just by turning RT down.
I’m not home right now, but I’ll follow up with more formal testing either tomorrow or the next day. I’m very interested in why such similiar machines get completely different performance.
The machine in question is sporting a Ryzen 3600, for discussion sake.
Oh, that’s interesting. I am also using an R5 3600 lol.
Indoors, my performance is fine on medium it seems. It doesn’t change much from the 60fps I get on low. But outdoors it is rough. Even on low.
Edit: hah, either I did it and forgot- or the game defaulted- to a 60fps frame cap, which explains part of it. I actually get more like 70-80fps with occasional stutters when indoors. Also for sake of discussion, I’m on the Xbox Gamepass for PC version which, from prior experience, might be different in entirely random ways.
I think I get an average of ~100 on my 3080 Ti. Obviously it varies greatly, with outside during weather or near oblivion gates being closer to 60 but indoors/dungeons etc. get over 100.
Yeah, I have concerns over the quality of this article. I’m using a standard RTX 3070 and I don’t seem to have any of the frame issues to the degree that the article talks about. I’d lean more into it being a 5090 issue, not an Oblivion / UE5 issue.
My partners RX6600 holds 80 FPS on mid settings without framegen. Maybe the gap between med and high is larger than I realize, or there’s an ultra setting I hadn’t noticed, but the author’s experiences still seem out of whack.
I feel like this has been a trend lately. New, high-fidelity game releases, and the wave of “UNOPTIMIZED GARBAGE!” “dev, fix ur game!” starts rolling, only for myself, and the majority of people I speak to personally, to have no real issues. Feels rude to play this card, but I am starting to lean towards most people having no idea how to care for their machine, in a lot of cases, and rarely facing some weirdly specific drive/card compatibility stuff.
That’s extremely interesting.
I have an RX6600 and I’m barely getting 60fps indoors on low. Hm, maybe my CPU is the issue, but I’m well above the minimum requirements.
The difference is probably largely raytracing, though. I’d expect most of the cards that are struggling with the game to absolutely demolish it just by turning RT down.
I’m not home right now, but I’ll follow up with more formal testing either tomorrow or the next day. I’m very interested in why such similiar machines get completely different performance.
The machine in question is sporting a Ryzen 3600, for discussion sake.
Oh, that’s interesting. I am also using an R5 3600 lol.
Indoors, my performance is fine on medium it seems. It doesn’t change much from the 60fps I get on low. But outdoors it is rough. Even on low.
Edit: hah, either I did it and forgot- or the game defaulted- to a 60fps frame cap, which explains part of it. I actually get more like 70-80fps with occasional stutters when indoors. Also for sake of discussion, I’m on the Xbox Gamepass for PC version which, from prior experience, might be different in entirely random ways.