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alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months ago

Just 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'

www.pcgamer.com

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Just 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'

www.pcgamer.com

alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 months ago
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After 14 years of operation, Studio Fizin's next game will also be its last.
  • 9point6@lemmy.world
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    2 months ago

    You don’t lay off engineers to become more agile, all it does is make the company more fragile

    • ISOmorph@feddit.org
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      2 months ago

      To think otherwise would be senile

      • DebatableRaccoon@lemmy.ca
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        2 months ago

        Doesn’t stop the execs getting docile

        • HeadfullofSoup@kbin.earth
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          2 months ago

          they are imbecile

          • Eldest_Malk@lemmy.world
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            2 months ago

            And incredibly facile.

            • Tyfud@lemmy.world
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              1 month ago

              deleted by creator

              • Babyfart_McGeezax@lemmy.world
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                2 months ago

                Can I haz?

        • LostWon@lemmy.ca
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          2 months ago

          Their concept of what makes a game profitable is incredibly puerile. The result has been a scene that’s increasingly sterile.

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