So, I discovered weird behavior when trying to play games on an NTFS file system in Linux.
When i auto mount the drive through a fstab entry, it is only able to launch Linux native games (I think I read somewhere that this is a permission issue).
However, if I mount it through steams “select a drive” option, it works without a problem (so far at least).
I assume this is again a permission issue, as when I mount the drive through steam, I get a Polkit password prompt.
Anyone got a clue what’s going on, and/or maybe a way to make the auto mount work, so I don’t have to manually mount it after every boot?
Distro:
Arch
Kernel (according to neofetch):
6.11.1-zen1-1-zen
NTFS driver:
ntfs-3g
Proton version:
GE-Proton9-10
tested games:
- Terraria (Tmodloader)
- Project Wingman
- Hades II
fstab entry:
/dev/nvme1n1p1
UUID=E01A2CEC1A2CC180 /mnt/games ntfs nofail 0 3
full system update a few hours ago
date for future visitors (dd.mm.yyyy):
01.10.2024 at 14:44 (02:44 pm)
edit: formatting and adding proton version
Not really, because some files in the wineprefix will have invalid names.
When an NTFS volume is mounted, it implicitly uses the
windows_names
option, which restricts the character set that can be used in filenames, in order to preserve compatibility with Windows. The specific character in question is the colon – it is permitted by NTFS, but it’s a reserved character in Windows, which means it is also restricted by thewindows_names
mount option. This prevents Wine from creating itsc:
andz:
symlinks, which are required for Wine to operate.You could try some symlink fuckery, like linking
.../steamapps/common
to the NTFS drive, since all of the problematic files are located outside of that, in.../steamapps/compatdata
. Or you could mount the NTFS volume directly to thecommon
directory. If you do, I’d love to hear the results.Relevant issue: https://github.com/storaged-project/udisks/issues/713