Honestly, you already have the image locally if you’ve pulled it.
I guess not everyone treats their PC as an ephemeral storage, huh? I don’t trust anything that’s available only locally to survive.
Honestly, you already have the image locally if you’ve pulled it.
I guess not everyone treats their PC as an ephemeral storage, huh? I don’t trust anything that’s available only locally to survive.
Can’t you just buy it, write a review, return it?
Hannah Montana Linux btw?
Well, time for some review bombing?
Not watching the video, but here’s an answer for the clickbaity title: no, it’s not. It’s not officially supported and outside of a few enthusiasts, no one’s gonna use it on a Windows handheld.
For all the mentioned cases, if your firewall blocks incoming packets by default, no one can access it, no matter what is the source of the port being open.
You don’t configure it on the docker level, at least if you care about outside connections. If you mean from your local computer to a docker container, by default you cannot connect, unless you expose the port to the system. If you mean from other docker containers, just create your own separate network to run the container in and even docker containers cannot access the ports.
I usually use netstat -tulpn
, it lists all ports, not only docker, but docker is included. docker ps
should also show all exposed ports and their mappings.
In general, all docker containers run on some internal docker network. Either the default or a custom one. The network’s ports don’t interfere with your own, that’s why you can have 20 nginx servers running in a docker container on the same port. When you bind a port in docker, you basically create a bridge from the docker network to your PC’s local network. So now anything that can connect to your PC can also connect to the service. And if you allow connection to the port from outside the network, it will work as well. Note that port forwarding on your router must be set up.
So in conclusion, to actually make a service running in docker visible to the public internet, you need to do quite a few steps!
On Linux, local firewall is usually disabled by default, but the other two steps require you to actively change the default config. And you mention that all incoming traffic is dropped using UFW, so all three parts should be covered.
You’d be surprised how small you can go. That’s IMO pretty much the future of AI - a shit ton of small specialized models. While the heavyweights have their use, they’re way too expensive and overkill for specialized tasks.
Some small models can comfortably run on the CPU as well, games can easily detect whether you have VRAM to spare and use GPU or CPU based on that.
It’s not there, yet, but what some of the small models can do is impressive. And if you train them extensively on fantasy scripts, I can see them generating NPC lines on the fly.
Buy a phone controller (like Razer Kishi or Razer Junglecat) and use some streaming technology to play your PC games on phone. My favourite is Sunshine/Moonlight combo, but Steam Link might work as well for you.
Any of the Dragon Age games.
I’m using Proton mail, I like their focus on privacy and e2e (only with other Proton users, though).
Step 1: Buy only from GOG
Step 2: ???
Step 3: Profit
All five of them.
Doesn’t it break a lot of things? Half the stuff refuses to work when some specific files have too permissive chmod.
I was talking about Nintendo, they constantly sue people (and other companies) for obscure amounts of money just because they’re rich and can afford it.
Well, Fedora 40 here as well and it just doesn’t work on my computer. Sure, Nvidia, blah blah blah. X does work flawlessly on my machine, though.
Like trying to destroy people’s lives so they can make a few dollars.
Just curious, what’s in the torrents?
Anyway, leaving your jobs to have time for your side project is exactly how we get another core.js story. Read that dude’s story.