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Cake day: July 8th, 2023

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  • I know the feeling, happened to me with Elden Ring.

    With BG3 I also had some occasions where it felt difficult to pick up again, especially when I had to do plenty of inventory and party micromanagement and figure out where to go next. It’s a game that especially in earlier stages didn’t feel like something you can easily pick up again, play a little, and drop again whenever you want. There’s too much going on at times. It also didn’t help me that I couldn’t care for the story or for companions early on. But it does get better and easier as you become better at party and inventory management, and is often saved by the fact that the moment to moment dialogue and gameplay are stellar.





  • I found the pacing of the first few chapters in the first Alan Wake sublime, in terms of storytelling. The gameplay frustrated me on the other hand, became quickly monotonous and tedious for me. So I only played like a third of the game, much as I liked the story and was curious to see where it went. Then Control I was left completely unmoved by. So I’ve been hesitating to take up the second Alan Wake, basically because I didn’t much like the first iteration, or Control, which I’ve heard is somehow connected. Maybe I’m missing out. Or maybe these games appeal only to a certain audience.