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Joined 1 year ago
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Cake day: June 17th, 2023

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  • You say you don’t care for Porsche IRL. If you have any interest in driving performance vehicles and have an opportunity to drive one, try to not pass it up. 10 years ago, I drove a 10-year-old 911 and it remains the best driver’s car I’ve ever driven. So precise, so confident. It’s what they’re known for. I knocked them before because they always looked so understated and the owners seem pompous. While both can be true, it’s still an excellent sports car. I’m out of the car scene and can’t talk about modern hybrids/electrics/SUVs and wouldn’t recommend a Panamera as the basis for your opinion.

    FH4 just went semi-offline (no more seasonal or promotional content, still has online play/free roam randos). I wonder if that played a role in that pricing inversion. Last minute cash squeeze? Maybe it ushered the market away from 4 and into 5?

    I do enjoy the FH titles. I wish there were more normal cars, but that’s probably partly due to not keeping up with the latest hypercars. With limited time to play, I spend a ton of time cruising in semi-normal cars across the open world. One of the unusual activities is 4th+ gear highway pulls in some blundering V8. Just hear it wind out from idle to redline. FH1 remains my favorite story because it actually had a story, it felt. It was shallow, but it had a clear progression of races, rivalry, and all the world building for the horizon festival. The rest have just too many races, tournaments, and events thrown at you at once. Every race unlocks 4 more. FH2 did an amazing job introducing the open world, drive anywhere style although I found the European map to be bland. FH3’s Australia was more diverse, but I was further overwhelmed by the number of map icons. I’m currently in FH4 and I suppose have finally accepted there’s never going to be another “campaign” style title. I guess that’s really the gaming industry as a whole with all the battle Royales and similar arcade-style games.

    I guess I should hurry up and get FH5 before all the time-sensitively content runs out there, too, right? Damn consumer cyclism.


  • It depends on the situation. There’s plenty of games that made the DLC era notorious by putting out games with only half the content as prior games. In the case of Forza Horizon, I feel they’ve provided substantial content in the base games, at least as far as maps and modes.

    I will agree with OP about the number of DLC cars though, because it’s excessive. I wish I could filter out DLC and stop being teased. It’s particularly annoying when basically and entire manufacturer is DLC (Porsche in FH4 I think) or when some 3rd party sponsor brand drops a ton of “sponsor edition” cars. Maybe I’m just out of the pop loop but I do NOT need Hoonigan cars when I can modify any of the base cars to be stupid fast. I rest my cane.


  • The weight-per-unit-area of a shingle is dwarfed by the amount of snow it takes to affect a roof.

    These shingles weight 1.8lbs per square foot when installed (3 packs for 99.9sqft at 62lbs per pack). Call it 2lbs/sqft with nails. Ice (the densest form of “snow” weighs 57lbs per cubic foot. 57 divided by 2 gives us a factor of 28.5 to divide into 1ft (the height of 1 cubic foot) to find that a 1/2" layer of ice weighs more than shingles per square foot. I’m not going to worry about the weight of shingles.