I understand why most companies wouldn’t do that, but they should be forced to open-source online games that get shut down or otherwise made non-functional.
I understand why most companies wouldn’t do that, but they should be forced to open-source online games that get shut down or otherwise made non-functional.
Ha! #2 is wrong because you said extant instead of extent. I’ve got you now, sensible internet stranger! 🤓🤓🤓
If people only hated it because it works, paying customers wouldn’t be cancelling their preorders!
It would have made more sense if they had shown the distribution of hue as a polar graph and just had one every decade to show how it changes over time.
I wouldn’t trust someone who tried to visualize hue like this to make that calculation correctly.
Value is essentially luminance.
I think that a step in the actual right direction would be forcing platforms to give people actual ownership of what they pay for. If they have a licensing issue and want to pull the game, they can stop new sales, but they shouldn’t be allowed to make it unavailable to people who’ve already paid unless the entire company is going under and the store is shutting down (and even then, they should be forced to provide non-DRM downloads).
Unusably laggy no matter what instance you use.
That’s why companies shutting down online games need to be compelled to open-source or at least provide binaries for their servers.