I hear the charity tax myth all the time and I don’t understand why everyone just believes it.
🇨🇦
An invincible wolf man, who is like a wolf in every regard save for the fact that he can fly.
(Note: This might be misinformation)
I hear the charity tax myth all the time and I don’t understand why everyone just believes it.
HEROSHIMA! CHERNOBYL! WINDOWS 95! WE DO IT ONCE, WE DO IT AGAIN!
I’ve yet to find a game that properly rolls in a distant storm that eventually grows into an intense one. They tend to come on very quickly and escalate to 10 in about 20 seconds.
I went through a brief Asmongold phase about a year or two ago where I enjoyed just listening to him rant and bitch (mostly) about the video game industry. He was surprisingly articulate at times and not quite how I had perceived him. I watched him take a political alignment test and he was dumbfounded that he was fairly left-wing. I thought that might be a turning point for him, but then election season came around and he went right back to being an obnoxious Trump-supporting Texan. I don’t think Asmongold even knows who he is deep down or what he stands for. I think he just spews vomit from his brain and doubles-down on all of it because he’s incapable of dropping an argument or admitting he was wrong. It’s kind of his shtick, but I’m long since done with it.
I know enough about him to attempt a deep-dive into his psyche in regards to his decrepit home, his mother’s death and his unwillingness to seperate from his lifestyle, but at the end of the day his sad circumstances unfortunately don’t excuse the abborant shit he sometimes says.
The entire app is a slow and clunky mess on our Roku TV. I’ve never seen a more poorly optimized and irritating service. Every time we’re subjected to it I’m dumbfounded that Disney would even greenlight such a thing.
Not hearing the kind stranger line for over a year now has been wonderful.
Lambda lambda lambda and…?
Omego-Muuuuuu…
I only enjoy multi-player with my wife. Our Valheim settlement and world progression is something beautiful to behold. Even vanilla WoW for me is solo or bust. I just don’t like people or Discord culture.
Nearly every server is different, but the ones my friends/wife and I always did (10+ years ago) were like role-playing kingdom building maps. Server owner (usually me) would hold the title of King/Sovereign and appoint their friends to specific roles. I would oversee the general development and expansion of the kingdom, as well as decide and manage a system of ore-based currency (or would at least create the mint and appoint someone to running it). Afterward I would introduce and gradually roll out phases of a larger storyline for anyone who cares.
My left and right hand would build/manage the keeps/barracks/military structures, or the government buildings/libraries/cultural centers, etc. These would all be injected with their own lore and staffed by the person in charge of them. Everyone else would receive more minor roles, but typically be given monopolies in certain types of goods or commerce. Maybe Bob wants to be a trapper. Sure, anyone else can legally go and gather leathers and animal parts, but Bob is the only one permitted to sell those items in his shop in the city. Things like that just to try to keep it interesting. When Bob isn’t trapping or trading or being involved with the kingdom, he’s pretty much just playing Minecraft on his homestead.
The idea is to open it up to the public (via applications and careful vetting) and watch people run amock in the simulated medieval economy. We used to have a blast doing it. Especially with mods installed that added skill progression, abilities at milestones and other MMORPG-esque mechanics.
Normal people, however… They just do what they do in single player but occasionally trade, work together, tackle bosses, and show each other their latest creations.
I tried to get into it a number of times, and the three major things that always wear me down are, first and foremost:
The obscene lack of difficulty in overworld content (next to running completely gearless or taking on group content/bosses solo to create an artificial sense of risk or danger). Most enemies are so easy that you never need to maneuver or use your full array of combat abilities. You end up mashing the same two or three hot keys on every single enemy while your HP remains at 99%.
The weird choice of classes and themes that do not accurately reflect what The Elder Scrolls has always been about. Rather than building classes based on my preferred weapon class, skill sets (Sneak, Lockpick, etc.), and magic classes (Alteration, Restoration, etc.), I have to be locked into a holy javelin-chucking warrior of light, a lightning-slinging daedric sorcerer, a fire magic dragon warrior with wings and spikes growing from my back, or some other weirdly themed class that didn’t need to be a core archetype in the Second Era. Like, fuck man… Base classes could have easily been born under the Warrior, Mage, Thief, etc. and then built upon from there.
The absolute clusterfuck of major/DLC quests that start the moment you walk into town or pass an NPC. It feels like navigating a fever dream as a new player, and it’s overwhelming. A thousand tangled threads and no room to breathe. Even the main quest no longer has level requirements at each stage, so the Prophet will bid you goodbye and immediately call out again the moment you leave the cave. It’s an absolute mess.
I could go on, but these are the worst three.
I miss the classic era of DAoC and still hum various town music to this day. Cotswold being the most recurring.