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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Random combat is the number one thing that makes me drop a game.

    Its annoying, it happens too often, it always interrupts me when I want to do something else, and it is too repetitive.

    This is why I stopped playing a lot of JRPGs. The other thing I drop them for is when combat only has a single song and always starts with the exact same intro, like what happened with Dragon Quest 11 or whatever it was that I played.

    I hate grinding. Its repetitive and boring. Its not fun. If a games story missions are not paced properly with level such that I can do only the story missions and never be underleveled, then I will drop that game immediately.


  • The thing I dislike about MMORPGs is that they always have the same problem, and its always because the game is an MMORPG:

    The whole game feels like an amusement park.

    The scale of buildings and hallways is always comical. I always have to wait in line for a dungeon/raid/boss/NPC, etc. NPCs always feel like theyre there for a photo op and everyone is always crowding around them.

    I wish that MMORPGs could add a feature where I can play in my own “channel,” where the only other players that appear on my screen are ones I have invited to my channel. Because some MMORPGs are appealing to me, its just I don’t like the crowds of ten trillion people all doing the same task “only a hero can do.”







  • Since this is over patent and not copyright, wouldn’t this have to be about patents filed after the year 2003 and before 2024? AFAIK, patents don’t get extended and cannot be re-filed, and Pokemon has existed since the 1990s, where a lot of its patents would have been created. Unless for some reason Nintendo delayed filing the patents for more than 5-10 years but I don’t know that patents are allowed to have such a time gap between publication and filing or not. Perhaps Japan has different patent laws, their laws notoriously favor businesses so I wouldn’t be surprised.

    Additionally, at least in the USA, some things like gameplay elements cannot be patented if they are necessary for the genre of the product. For example, a first person camera, guns, shooting, etc. are not elements that can be patented as they are necessary for FPS games in general, but some kind of specific new technology like the way Doom draws its 3D world could be patented.

    For a Creature Catcher game like PalWorld, devices (very vague and generic term that legally should not be patentable because it is too generic BTW) to catch, store, and deploy creatures is necessary to the genre. Unless it is specifically code or the same exact way that both PalWorld and PokeMon function, I do not see how Nintendo thinks they can win other than by bankrupting their opposition like usual.

    Really hope this one turns out like Lewis Galoob Toys Inc v Nintendo of America, but the Japan version.