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Cake day: August 6th, 2023

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  • And then a game gets updated so the hashes don’t match and uh oh, everything is fucked. Oh, but we can change the hashes of the files in the executable! Yeah, so can they. People modding shit into the executable is basically a given. Let alone the fact that you’d need to sit through a steam “validation of files” length of time every time you’d need to launch a game (because validation works exactly as you have described).

    What is gained is that it has access to more information. Some cheats use an entirely different program / process that reads memory and outputs info that is available to the game but hidden from the player. Like a client needs to know where a person on the other team is to be able to draw their model. So you read that, you put a little box over where they are, and bang you have wallhacks.



  • APM actually does jack shit. You can spam a button fast and you’ll get 400 APM and get rolled by someone who does 40. EAPM is where it is at. Which is effective APM. How many actions you can do that move you closer to victory. Instead of just spamming two buttons on repeat (which is what a lot of Starcraft players do)

    There used to be AI’s integrated into Starcraft 2 and later actually playing the game (like a player would) online. You can put restrictions on eAPM for these bots. You can force them to make human mistakes - delaying upgrades. They can get pretty well aproximated to human skill. The main issue with it is they suck at context. They can’t really “remember” stuff happening. Picked up a dropship and it flew away from my FOV? It’s gone. Oh shit a dropship came from the exact same spot! Oh good it flew away, which means it can’t hurt me no more.

    There are also tournaments in SC2 for unlimited AIs - where they play the game without any caps. The only thing that matters is who wrote a more efficient bot. Machine learning isn’t reallly used there, more likely a decision tree. Those do exactly what you are describing. Playing against those as a human is pointless and would get someone who introduced them as a difficulty instantly fired.