Try passing SDL_VIDEODRIVER=x11 in launch parameters
Try passing SDL_VIDEODRIVER=x11 in launch parameters
Gamescope will add input lag which is something you don’t want to have in a game like CS2
Issue not necessarily appearing on the Steam Deck but it would benefit from it as well - better handling of mixed input from a controller and mouse. I have a Steam Controller and prefer to have it simulate a controller in FPS games but to have the right touchpad work as a virtual mouse to ignore in-game acceleration curves and deadzones.
Some games handle it well, like Cyberpunk 2077, some games like Grounded tend to show keyboard prompts whenever it would detect mouse input but still function correctly. If I’m not mistaken Borderlands 2 would drop it’s UI controller layout whenever a mouse input was detected, which can probably be skipped by using layout switching/overrides from Steam Input. The worst offender so far is Hunt Showdown, where the game freezes for 0.5 s when it detects mouse input, even if it’s a physical mouse input.
All of my testing has been conducted on Linux, not sure how it behaves on Windows
Does it also affect SteamCMD?
They’re probably adding EA anti-cheat and that’s why they say they’re removing the Steam Deck support
Most likely the website you pirated your movies from stored cookies in your browser which then were picked up by Google/YouTube.
I didn’t even know Bedrock had a VR mode. I’ve tried the Vivecraft mod for Java and it worked very well, albeit required some settings changed to make the controls more natural
Probably not, I remember seeing it before on Reddit
I recall having occasional one-frame flashes of the antagonist whenever they were being mentioned
Already sailing
He was, but it got reversed after Elon bought Twitter
Thanks for being there for us 🫡
As a person who used to do Hackintoshes I am impressed people got it to boot on a Steam Deck
I work in retail and can tell people would still ask if they can pay cash
It’s possible your screens electrically disconnect themselves when going to sleep, which makes Plasma refresh its desktop layout, causing flickering.
My Asus screen does this when powered off but not in standby. That used to crash Plasma Wayland back in 5.24 lol
May I know which Proton version you’ve used? I tried the CachyOS variant
It’s not him on the video though! That is someone else
Steam Deck runs an embedded session of Gamescope which uses DRM (no not copy protection) to display games.
Running Gamescope as a launch command will run it in a nested session, where it’s output is being sent to your display manager, ex. Kwin. That’s where the lag can happen, and usually does especially in GPU bound scenarios