They’re usually put in the game’s credits. The promotional material is part of the game even if it isn’t on the disc, it isn’t some separate project that exists in a vacuum.
The author says “think about it”, but clearly he didn’t.
They’re usually put in the game’s credits. The promotional material is part of the game even if it isn’t on the disc, it isn’t some separate project that exists in a vacuum.
The author says “think about it”, but clearly he didn’t.
I wonder if it’s a licensing thing. I know a few of these games had heavy use of licensed music, like Jet Set Radio and Crazy Taxy. At least, the original versions did, I’m not sure if that’s the case for the Steam ports.
better noise cancellation on the mic (though I doubt anyone uses that)
Oh brother, do people ever use the controller mic. They especially love to do it when they play music from their phone speaker on their lap. And they never use headphones, so when you unmute yourself to say “Hey, can you turn your mic down a bit? I can’t hear the game,” you end up blowing out your own eardrums hearing yourself through their TV at full volume.
Probably a pessimistic take, but I don’t expect this to have any discernable impact on sales, or any other effects that would discourage publishers from these practices. The average user doesn’t care about or understand how these things work; they’ll see an anti-cheat warning on the store page and think “Okay, tell the colonel I’ll be on my best behavior then” and continue to buy the game.
Listening to audio would be the least effective and most expensive method of data collection for advertisers. It’s not happening. They already have literally over a million data points on you, there’s nothing useful for them to glean from your audio that they don’t already have ad nauseum.
You see thousands of ads and recommendations every day. You finally found one that was relevant to you. It’s not that deep.
Watchdog groups have been monitoring these services for years now and have yet to find the “your phone is listening 24/7” smoking gun.
I am absolutely not advocating rudeness to the cashier.
IMO, lying to somebody, specifically with malicious intent (as opposed to a white lie to avoid hurting somebody) is rudeness. Just because they might not catch onto it doesn’t change anything; you’re being a bad actor in this scenario, and taking out your frustration on somebody who had nothing to do with your ire.
Except the person you just signed up for unwanted spam texts.
Q: “Why is journalism dying?”
A:
Yeah, that’ll teach a lesson the minimum wage employee who didn’t make the rules.
When I ran out of storage space.
I used to work with a guy who had thrown away upwards of $10,000 at this game. The last time it came up, he told me he had spent over $8,000, and that was several years ago and he didn’t seem to be showing any signs of slowing down. When I asked him what he got for that money, he showed me the one ship he has. He had one ship. The rest were still in development and wouldn’t even be released for years.
He spent more than some cars cost, for a handful of digital space ships, 90% of which aren’t even finished. I have no idea how to reason with people who do this sort of thing.
His subreddit is in full cope mode and losing its collective shit right now. People acting like Hasan set him up or something. Like… no, Hasan tried to save Asmon’s racist ass and give him a way out of the controversy, and instead of taking the help he decided to double-down on his bullshit.
You sure do seen to love a company that hates you.
If you saw any of what I wrote as a defense of Nintendo, then you’re not reading.
Right, but Yuzu did, tho. That’s how Nintendo shut them down. Yuzu overstepped and handed Nintendo their own noose. They probably would’ve been just fine if they hadn’t given out builds with those tools built-in.
I’m not defending Nintendo, dude. I’m explaining how they’re able to shut down emulators. It’s possible to make legal emulators, and Nintendo won’t touch them.
That, and when Nintendo’s code is used in some way to develop the project. Japan has very strict laws on reverse engineering any software, which Nintendo is always set to capitalize on.
PJ64 emulates a long gone platform they don’t care about anymore.
No. PJ64 was around when Nintendo was still actively making money on N64 titles.
PJ64 never got shut down because they made sure to always keep their project legal. Nintendo could never do shit to them, and it’s been over 20 years now.
Because the distinction is important. Why do you think Yuzu was shut down but PJ64 still exists?
Yeah you know me