Did that have any effect on your game? Minor UI issues are pretty common in plenty of games, I personally can’t see that as much of an issue. Certainly not the game-breaking bugs of launch Oblivion and Skyrim
Did that have any effect on your game? Minor UI issues are pretty common in plenty of games, I personally can’t see that as much of an issue. Certainly not the game-breaking bugs of launch Oblivion and Skyrim
Did you even play it, or are you just jumping on the hate bandwagon? It’s hardly perfect, but I literally didn’t find any significant bugs in over 20 hours of playtime. The game has plenty of fundamental issues certainly, but the bugs are more of a meme than anything.
Just look at the mod sites to see how many bugfixes are out there. It’s been improved in the years since it launched, but it’s far from a bug free game.
Admittedly haven’t played it yet, but BOTW was absolutely a masterpiece.
That said, the NPC scripting and interactions are way simpler than Bethesda games, and there’s very little in terms of even marginally open ended quests. It’s a great open world, but it’s pretty on rails story wise outside the order in which you tackled areas.
Well yeah, that’s what happens when you make enormous games with basically no player safely rails. With unrestricted freedom comes unpredictable interactions and inevitable bugs. Feel free to point out any other game that comes close to the scale of a Bethesda game without being full of bugs.
Don’t know why the headline is so shitty, but the “mmo” seems to be a splatoon-like multiplayer game unrelated to pokemon.