Installing PortProton (Using WINE Proton without STEAM) linux-gaming.ru
PortProton is a project that aims to make it easier for both novice and experienced users to run Windows games on Linux. The project aims to make the process of running games (and other software) as easy as possible, but at the same time provides flexible settings for experienced users.
Attention Official website of the project from September 2022: https://linux-gaming.ru. Any other site is fake!
If you need to install on SteamDeck, follow these instructions… https://linux-gaming.ru/t/ustanovka-portproton-na-steamdeck/49
I don’t understand, how can you make it easier to run games than pressing start on Steam?
nonSteam games, pirated games, maybe your setup or you yourself needs different settings for whatever reason, console emulation, and more
from the above link:
It is based on Valve’s version of WINE (Proton) and its modifications (Proton GE). It includes a set of scripts combined with wine-proton itself, a Steam Runtime Sniper container with the addition of ported versions of MANGOHUD (displaying useful information in the game window: FPS, FrameTime, CPU, GPU, etc.) and vkBasalt (improving graphics in games, very good in conjunction with FSR, DLSS) + many already configured optimizations for maximum performance.
One-click automatic installation (on the AUTO-install tab) of popular launchers such as: WGC, Epic Games, BattleNET, Origin, EVE Online, RockStar, Ubisoft connect, League of Legends and many others has been implemented.
For console game lovers, there are many console emulators available (under the EMULATORS tab): PPSSPP, Citra, Cemu, ePSXe, MAME and many more…
What about the umu-launcher supported by GE?
Faugus Launcher is a frontend for the umu-launcher
it does not have the same performance and your fps in games will show it as well as graphics
What is PortProton doing that could increase performance? At the end of the day, won’t this tool just set up a wineprefix for your game and then launch it using wine/proton, just like other tools of this nature?
does the same thing the dwarf compressed .sh game starters do
they do what you said but with very specific instructions, settings, and tweaks you would otherwise have to manually configure
mpv without a frontend vs using celluloid as a frontend for mpv for example
umu, if I’m not mistaken, should be adopted in the future by all major gaming software like Lutris