It’s what you get when you design an OS for a mainframe computer that is accessed by many users sharing its resources.
DOS was designed for single-user PC’s with very limited processing power, memory and storage, and no access to networked drives. Lots of its hacks and limitations saved a few hundred bytes of memory, which was crucial at the time.
It’s what you get when you design an OS for a mainframe computer that is accessed by many users sharing its resources.
DOS was designed for single-user PC’s with very limited processing power, memory and storage, and no access to networked drives. Lots of its hacks and limitations saved a few hundred bytes of memory, which was crucial at the time.