Borderlands 3 had some of the best gameplay in any shooter I’ve played, story and difficulty be damned. Tiny Tina’s Wonderlands was back to form, despite its disappointing post-game and 3-room DLCs. The only reason I’m excited for 4 is because the gameplay looks solid and they’ve yet to tell a single joke.
I was just flabbergasted that they decided to make all of their perk trees boring and lame. I genuinely don’t remember anything about the characters other than disappointment.
Roland, Mordecai, Brick, Lilith: character design masterpieces. Distinct styles and strengths but not overly limited. Zer0, Salvador, Gage, Axton, Magic Chick 2: great, less type specialized but that’s not a bad thing.
Everyone else? Just walking gun stats. And not particularly fun ones.
B1 was fun and interesting, B2 was brilliant, BTPS was fun, but slightly less so than B2, B3 was just annoying cringe.
And yeah, I played through all the games to completion including the DLCs.
Borderlands 3 had some of the best gameplay in any shooter I’ve played, story and difficulty be damned. Tiny Tina’s Wonderlands was back to form, despite its disappointing post-game and 3-room DLCs. The only reason I’m excited for 4 is because the gameplay looks solid and they’ve yet to tell a single joke.
I never liked the gamplay in B3, though to be fair, I did grow up on UT2004, which other have told me is very floaty, so I may be biased on that…
I was just flabbergasted that they decided to make all of their perk trees boring and lame. I genuinely don’t remember anything about the characters other than disappointment.
Roland, Mordecai, Brick, Lilith: character design masterpieces. Distinct styles and strengths but not overly limited. Zer0, Salvador, Gage, Axton, Magic Chick 2: great, less type specialized but that’s not a bad thing.
Everyone else? Just walking gun stats. And not particularly fun ones.
I don’t even remember bothering with the spec trees on B3.
I did play as Claptrap i B3 to get some variation, his special was just stupid